A godot plugin that adds a node that represents an implementation of the finite state machine pattern

I created this plugin while working on several godot games. I decided to turn these scripts into a Godot addon because I was reusing the same scripts across several different projects.

The addon adds two scripts that represent a Finite State Machine and a State Machine State. Users are able to extend the State script to create their own states and use them with the Finite State Machine.

Project information