About

This website is a work in progress! Here you will find a collection of most of the projects I have worked on over the last years.

Software Engineer & Game Designer.

I am a self-taught game designer who has been making games as a hobby since September 2018.

  • Birthday: 18 June 2001
  • Website: hexagonnico.github.io
  • EMail: nico.hex6@gmail.com
  • First language: Italian (Native speaker)
  • Second language: English (C1)
  • Third language: German (B2)

I have a general understanding of all areas of game design, mainly about level design. I earned my level design abilities by observing level design in other games and trying to figure out their structure and point out details that normally go unnoticed. Learning programming on my own has tought me about game systems design and implementation. I have eccellent problem solving skills and critical thinking.

Portfolio

These are some of the projects I worked on over the past years. Some projects that belong to the same category have been grouped together on the same page. Click on an image to see the details.

  • All
  • Godot projects
  • Unity projects
  • Java projects
  • Other projects

Skills

Programming languages, technologies, and frameworks

Godot Engine and GDScript
Java and LWJGL
GLSL and OpenGL
Unity and C#
C and C++
Git and Github
Blender
HTML and CSS
React Native and Typescript
Python

Resume

Sumary

Nicholas Amigoni

During my university studies I gained a solid understanding of the core concepts of software engineering and excellent problem solving skills. Working as a self-employed game developer granted me a general understanding of all areas of game design. My thesis project, a graphics engine, was the result of my interest in graphics programming.

  • nico.hex6@gmail.com

Education

University - Bachelor in Computer Science

September 2020 - March 2024

Free University of Bolzano, Italy

Bachelor in Computer Science with specialization in software engineering. The teaching is done in English, Italian, and German. Final mark: 96/110.

Upper secondary school

September 2015 - June 2020

Liceo Scientifico Filippo Lussana, Bergamo, Italy

Upper secondary school education, applied science program.

Professional Experience

Solo indie game developer

2018 - Present

Freelance

  • Self-taught hobbyist game developer with the pseudonymous of "HexagonNico"
  • Released 12 game prototypes and demos
  • Currently working on Ancient Mind, a Zelda-inspired 2D action-adventure game

Paid internship

February 2022 - July 2022

Free University of Bolzano, Italy

  • Research assistant on the Donkey Car project, a project about self-driving cars models
  • My duties included designing 3D models to be printed and used as car parts and programming an arduino board for controlling the car

Around the web

Here are the places where you can find me around the web, contacts, and socials. Don't hesitate to send me an email if you want to get in touch!